GamesAll games need the SDL-library to work. Some of them also additional libraries like SDL_mixer, SDL_image or SDL_ttf. Most games are only bundled with binaries for Windows, so you have to compile the games yourself on other platforms. When correctly compiled, the games should at least work with Windows and Linux, but theoretically MacOS and other operating systems supported by the Simple DirectMedia Layer should be working too.
Categories
Game list
JDuel | | Java applet version of my duel game. |
| Language: Java (1.6) License: GPL Download: Play Source |
JSnake | | Java applet version of my snake-clone pySnake. |
| Language: Java (1.6) License: GPL Download: Play Source |
JFurbyKill | | Java applet version of my "moorhuhn"-clone FurbyKill. |
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snake.py | | Tiny python script for a snake game. Requires python interpreter and pygame modules. |
| Language: Python (2.5) License: GPL Download: Python Code |
pyFurbyKill | | Rewrote my old "moorhuhn"-clone using python. Much shorter and cleaner codebase. Python interpreter and pygame needed, of course.
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Towers | | Tower defense game. Pretty funny...
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| Language: Python (2.4)License: GPLDownload: Webpage |
FourWins | | A free four wins clone written in java!
How to run: Type "java fourwins.FourWins" |
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Sokoban | | A tiny "sokoban" clone. How to compile: 1. Go into the "source" directory 2. Type "make" 3. Optional: type "make clean" to delete object files
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pyDuel | | A small duel game written in python. Needs python interpreter (python.org) and pygame module (pygame.org) to run! How to run: Type "python pyDuel.pyc" |
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Minla | | Minla is not like Atlantik! A m0n*p0ly clone written in java.How to run: Type "java minla/Minla" |
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Starfighter | | A top-down scrolling shooter. How to compile: 1. Go into the "Source" directory 2. Type "make" 3. Optional: type "make clean" to delete object files
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Breakout | | This is a small breakout-clone. It's your task to hit the colored boces with the ball and you're not allowed to let the ball fall through the bottom of the screen. How to compile: Go into the "Source" folder and type "make" and then you can optionally type "make clean" to delete the object-files. |
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Pong | | Just a pong-clone. Everybody should know how to play this. You can also add a stupid bot by using the "-bot" parameter. Compile it using: gcc -o pong pong.c `sdl-config --cflags --libs` -lSDL_mixer |
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Snake | | A snake clone. How to compile: 1. Download the makefile into the "src" folder 2. Go into the "src" folder 3. Type "make -f snakeMakefile" and watch it compiling 4. Optional: Type "make -f snakeMakefile clean" to delete the object files
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Tron | | A tron clone. How to compile: Type "make"
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CommanderTux Duel | | Pretty much like Jump And Bump, but without any violence. How to compile: Type "make"
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CommanderTux | | A jump and run game, similiar to Commander Keen. |
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SpaceJumper | | Another top-down scrolling shooter. How to compile: type "make"
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SDLDuel | | A duel game with console and some nice extras. How to compile:1. Download the makefile into the "src" folder 2. Change into the "src" folder and type "make -f duelMakefile" 3. Optional: delete object files by typing "make -f duelMakefile clean"
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FurbyKill | | A game similar to "Moorhuhn", but you have to kill furbies instead of chickens. How to compile: 1. Download the makefile into the "Source" folder 2. Go into the "Source" folder 3. Type "make -f fkillMakefile" and watch it compiling 4. Optional: Type "make -f fkillMakefile clean" to delete object files
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SDLDuell | | The first game I wrote. Pretty simplistic. |
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FW_Duel | | A duel game, written using a oop-framework. |
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glDuel | | A duel game using OpenGL. |
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